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[Gravesbow] Quest "Deadbolt Rising" causes Client Crash
#1
When opening the door with the key on the shardship the client crashes.

Crashlog:
SB rev Spellborn Version 1.0.5.5, Jan 25 2019 [Head Build]

OS: Windows 7 6.1 (Build: 7601)
CPU: GenuineIntel Core i7-class processor @ 3293 MHz with 2047MB RAM
Video: NVIDIA GeForce GTX 550 Ti (9135)

UGUI_Page::DrawComponents <- UGUI_Page::Draw <- UGUI_Page::DrawComponents <- UGUI_Window::DrawComponents <- UGUI_Page::Draw <- UGUI_Window::Draw <- (HUD_NewLoot Package.HUD_NewLoot) <- GUIController::NativePostRender <- UInteractionMaster::MasterProcessPostRender <- FPlayerSceneNode::Render <- UBase_GameClient::Draw <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- s_client::tick <- s_client::frame
What lies hidden. must be found

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#2
Fixed locally, will submit later
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