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Package & map file reader
#11



https://drive.google.com/open?id=1Pf34TF...PF-ZITeEF3




https://drive.google.com/open?id=19KuYf4...yCx6y_RiUw

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#12
I used NinjaRipper to rip the terrain 'collision' meshes that are somewhat in use for some of the maps in the project. It's a nice little tool. Too bad the culling system often interferes when trying to rip big parts of a scene.
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#13
Just to be sure I understand correctly how you managed to generate these FBX files Sulvor: you just had to use NinjaRipper and it worked out of the box?
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